类 HoglinModel
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.model.Model
Model.Simple
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字段概要
字段修饰符和类型字段说明private static final float
static final MeshTransformer
private final ModelPart
private static final float
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
private final ModelPart
从类继承的字段 net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
从类继承的字段 net.minecraft.client.model.Model
renderType, root
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
static LayerDefinition
private static MeshDefinition
void
setupAnim
(HoglinRenderState p_363817_) 从类继承的方法 net.minecraft.client.model.Model
allParts, animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
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字段详细资料
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BABY_TRANSFORMER
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DEFAULT_HEAD_X_ROT
private static final float DEFAULT_HEAD_X_ROT- 另请参阅:
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ATTACK_HEAD_X_ROT_END
private static final float ATTACK_HEAD_X_ROT_END- 另请参阅:
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head
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rightEar
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leftEar
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body
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rightFrontLeg
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leftFrontLeg
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rightHindLeg
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leftHindLeg
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mane
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构造器详细资料
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HoglinModel
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方法详细资料
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createMesh
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createBodyLayer
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createBabyLayer
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setupAnim
- 覆盖:
setupAnim
在类中EntityModel<HoglinRenderState>
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