类 BlazeModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<LivingEntityRenderState>
net.minecraft.client.model.BlazeModel
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.model.Model
Model.Simple
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字段概要
字段从类继承的字段 net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
从类继承的字段 net.minecraft.client.model.Model
renderType, root
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static LayerDefinition
private static String
getPartName
(int p_170446_) void
setupAnim
(LivingEntityRenderState p_364987_) 从类继承的方法 net.minecraft.client.model.Model
allParts, animate, animate, animateWalk, applyStatic, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
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字段详细资料
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upperBodyParts
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head
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构造器详细资料
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BlazeModel
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方法详细资料
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getPartName
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createBodyLayer
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setupAnim
- 覆盖:
setupAnim
在类中EntityModel<LivingEntityRenderState>
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