类 WorldSelectionList.LoadingHeader
java.lang.Object
net.minecraft.client.gui.components.AbstractSelectionList.Entry<WorldSelectionList.Entry>
net.minecraft.client.gui.components.ObjectSelectionList.Entry<WorldSelectionList.Entry>
net.minecraft.client.gui.screens.worldselection.WorldSelectionList.Entry
net.minecraft.client.gui.screens.worldselection.WorldSelectionList.LoadingHeader
- 所有已实现的接口:
AutoCloseable
,GuiEventListener
,TabOrderedElement
,NarrationSupplier
- 封闭类:
WorldSelectionList
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字段概要
字段从类继承的字段 net.minecraft.client.gui.components.AbstractSelectionList.Entry
list
从接口继承的字段 net.minecraft.client.gui.components.events.GuiEventListener
DOUBLE_CLICK_THRESHOLD_MS
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明void
render
(GuiGraphics p_282319_, int p_283207_, int p_281352_, int p_283332_, int p_282400_, int p_282912_, int p_282760_, int p_281344_, boolean p_283655_, float p_283696_) 从类继承的方法 net.minecraft.client.gui.screens.worldselection.WorldSelectionList.Entry
close
从类继承的方法 net.minecraft.client.gui.components.ObjectSelectionList.Entry
mouseClicked, updateNarration
从类继承的方法 net.minecraft.client.gui.components.AbstractSelectionList.Entry
isFocused, isMouseOver, renderBack, setFocused
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.gui.components.events.GuiEventListener
charTyped, getBorderForArrowNavigation, getCurrentFocusPath, getRectangle, keyPressed, keyReleased, mouseDragged, mouseMoved, mouseReleased, mouseScrolled, nextFocusPath
从接口继承的方法 net.minecraft.client.gui.components.TabOrderedElement
getTabOrderGroup
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字段详细资料
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LOADING_LABEL
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minecraft
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构造器详细资料
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LoadingHeader
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方法详细资料
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render
public void render(GuiGraphics p_282319_, int p_283207_, int p_281352_, int p_283332_, int p_282400_, int p_282912_, int p_282760_, int p_281344_, boolean p_283655_, float p_283696_) -
getNarration
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