程序包 net.minecraft
类 SharedConstants
java.lang.Object
net.minecraft.SharedConstants
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字段概要
字段修饰符和类型字段说明static final float
static final float
static final float
static boolean
static final boolean
static final boolean
private static WorldVersion
static final int
已过时。static final String
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static final boolean
static boolean
static boolean
static final int
static final int
static final int
static final boolean
static final boolean
static final char[]
static boolean
static final int
已过时。static final int
static final int
static final int
static final int
static final int
static final int
static final float
static final long
static final int
static final io.netty.util.ResourceLeakDetector.Level
static final int
已过时。static final int
static final int
已过时。static final String
已过时。static final boolean
已过时。static final int
已过时。private static final int
static final int
static final int
static final int
static final int
static final boolean
static final boolean
static final boolean
static final String
已过时。static final int
static final int
static final int
已过时。 -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明static boolean
debugVoidTerrain
(ChunkPos p_183708_) static WorldVersion
static int
static void
setVersion
(WorldVersion p_183706_) static void
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字段详细资料
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SNAPSHOT
已过时。- 另请参阅:
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WORLD_VERSION
已过时。- 另请参阅:
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SERIES
已过时。- 另请参阅:
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VERSION_STRING
已过时。- 另请参阅:
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RELEASE_NETWORK_PROTOCOL_VERSION
已过时。- 另请参阅:
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SNAPSHOT_NETWORK_PROTOCOL_VERSION
已过时。- 另请参阅:
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SNBT_NAG_VERSION
public static final int SNBT_NAG_VERSION- 另请参阅:
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SNAPSHOT_PROTOCOL_BIT
private static final int SNAPSHOT_PROTOCOL_BIT- 另请参阅:
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CRASH_EAGERLY
public static final boolean CRASH_EAGERLY- 另请参阅:
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RESOURCE_PACK_FORMAT
已过时。- 另请参阅:
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DATA_PACK_FORMAT
已过时。- 另请参阅:
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LANGUAGE_FORMAT
已过时。- 另请参阅:
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REPORT_FORMAT_VERSION
public static final int REPORT_FORMAT_VERSION- 另请参阅:
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DATA_VERSION_TAG
- 另请参阅:
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FIX_TNT_DUPE
public static final boolean FIX_TNT_DUPE- 另请参阅:
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FIX_SAND_DUPE
public static final boolean FIX_SAND_DUPE- 另请参阅:
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USE_DEBUG_FEATURES
public static final boolean USE_DEBUG_FEATURES- 另请参阅:
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DEBUG_OPEN_INCOMPATIBLE_WORLDS
public static final boolean DEBUG_OPEN_INCOMPATIBLE_WORLDS- 另请参阅:
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DEBUG_ALLOW_LOW_SIM_DISTANCE
public static final boolean DEBUG_ALLOW_LOW_SIM_DISTANCE- 另请参阅:
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DEBUG_HOTKEYS
public static final boolean DEBUG_HOTKEYS- 另请参阅:
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DEBUG_UI_NARRATION
public static final boolean DEBUG_UI_NARRATION- 另请参阅:
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DEBUG_RENDER
public static final boolean DEBUG_RENDER- 另请参阅:
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DEBUG_PATHFINDING
public static final boolean DEBUG_PATHFINDING- 另请参阅:
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DEBUG_WATER
public static final boolean DEBUG_WATER- 另请参阅:
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DEBUG_HEIGHTMAP
public static final boolean DEBUG_HEIGHTMAP- 另请参阅:
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DEBUG_COLLISION
public static final boolean DEBUG_COLLISION- 另请参阅:
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DEBUG_SHOW_LOCAL_SERVER_ENTITY_HIT_BOXES
public static final boolean DEBUG_SHOW_LOCAL_SERVER_ENTITY_HIT_BOXES- 另请参阅:
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DEBUG_SUPPORT_BLOCKS
public static final boolean DEBUG_SUPPORT_BLOCKS- 另请参阅:
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DEBUG_SHAPES
public static final boolean DEBUG_SHAPES- 另请参阅:
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DEBUG_NEIGHBORSUPDATE
public static final boolean DEBUG_NEIGHBORSUPDATE- 另请参阅:
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DEBUG_EXPERIMENTAL_REDSTONEWIRE_UPDATE_ORDER
public static final boolean DEBUG_EXPERIMENTAL_REDSTONEWIRE_UPDATE_ORDER- 另请参阅:
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DEBUG_STRUCTURES
public static final boolean DEBUG_STRUCTURES- 另请参阅:
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DEBUG_LIGHT
public static final boolean DEBUG_LIGHT- 另请参阅:
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DEBUG_SKY_LIGHT_SECTIONS
public static final boolean DEBUG_SKY_LIGHT_SECTIONS- 另请参阅:
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DEBUG_WORLDGENATTEMPT
public static final boolean DEBUG_WORLDGENATTEMPT- 另请参阅:
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DEBUG_SOLID_FACE
public static final boolean DEBUG_SOLID_FACE- 另请参阅:
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DEBUG_CHUNKS
public static final boolean DEBUG_CHUNKS- 另请参阅:
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DEBUG_GAME_EVENT_LISTENERS
public static final boolean DEBUG_GAME_EVENT_LISTENERS- 另请参阅:
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DEBUG_DUMP_TEXTURE_ATLAS
public static final boolean DEBUG_DUMP_TEXTURE_ATLAS- 另请参阅:
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DEBUG_DUMP_INTERPOLATED_TEXTURE_FRAMES
public static final boolean DEBUG_DUMP_INTERPOLATED_TEXTURE_FRAMES- 另请参阅:
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DEBUG_STRUCTURE_EDIT_MODE
public static final boolean DEBUG_STRUCTURE_EDIT_MODE- 另请参阅:
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DEBUG_SAVE_STRUCTURES_AS_SNBT
public static final boolean DEBUG_SAVE_STRUCTURES_AS_SNBT- 另请参阅:
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DEBUG_SYNCHRONOUS_GL_LOGS
public static final boolean DEBUG_SYNCHRONOUS_GL_LOGS- 另请参阅:
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DEBUG_VERBOSE_SERVER_EVENTS
public static final boolean DEBUG_VERBOSE_SERVER_EVENTS- 另请参阅:
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DEBUG_NAMED_RUNNABLES
public static final boolean DEBUG_NAMED_RUNNABLES- 另请参阅:
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DEBUG_GOAL_SELECTOR
public static final boolean DEBUG_GOAL_SELECTOR- 另请参阅:
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DEBUG_VILLAGE_SECTIONS
public static final boolean DEBUG_VILLAGE_SECTIONS- 另请参阅:
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DEBUG_BRAIN
public static final boolean DEBUG_BRAIN- 另请参阅:
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DEBUG_BEES
public static final boolean DEBUG_BEES- 另请参阅:
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DEBUG_RAIDS
public static final boolean DEBUG_RAIDS- 另请参阅:
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DEBUG_BLOCK_BREAK
public static final boolean DEBUG_BLOCK_BREAK- 另请参阅:
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DEBUG_MONITOR_TICK_TIMES
public static final boolean DEBUG_MONITOR_TICK_TIMES- 另请参阅:
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DEBUG_KEEP_JIGSAW_BLOCKS_DURING_STRUCTURE_GEN
public static final boolean DEBUG_KEEP_JIGSAW_BLOCKS_DURING_STRUCTURE_GEN- 另请参阅:
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DEBUG_DONT_SAVE_WORLD
public static final boolean DEBUG_DONT_SAVE_WORLD- 另请参阅:
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DEBUG_LARGE_DRIPSTONE
public static final boolean DEBUG_LARGE_DRIPSTONE- 另请参阅:
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DEBUG_CARVERS
public static final boolean DEBUG_CARVERS- 另请参阅:
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DEBUG_ORE_VEINS
public static final boolean DEBUG_ORE_VEINS- 另请参阅:
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DEBUG_SCULK_CATALYST
public static final boolean DEBUG_SCULK_CATALYST- 另请参阅:
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DEBUG_BYPASS_REALMS_VERSION_CHECK
public static final boolean DEBUG_BYPASS_REALMS_VERSION_CHECK- 另请参阅:
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DEBUG_SOCIAL_INTERACTIONS
public static final boolean DEBUG_SOCIAL_INTERACTIONS- 另请参阅:
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DEBUG_VALIDATE_RESOURCE_PATH_CASE
public static final boolean DEBUG_VALIDATE_RESOURCE_PATH_CASE- 另请参阅:
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DEBUG_UNLOCK_ALL_TRADES
public static final boolean DEBUG_UNLOCK_ALL_TRADES- 另请参阅:
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DEBUG_BREEZE_MOB
public static final boolean DEBUG_BREEZE_MOB- 另请参阅:
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DEBUG_TRIAL_SPAWNER_DETECTS_SHEEP_AS_PLAYERS
public static final boolean DEBUG_TRIAL_SPAWNER_DETECTS_SHEEP_AS_PLAYERS- 另请参阅:
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DEBUG_VAULT_DETECTS_SHEEP_AS_PLAYERS
public static final boolean DEBUG_VAULT_DETECTS_SHEEP_AS_PLAYERS- 另请参阅:
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DEBUG_FORCE_ONBOARDING_SCREEN
public static final boolean DEBUG_FORCE_ONBOARDING_SCREEN- 另请参阅:
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DEBUG_IGNORE_LOCAL_MOB_CAP
public static final boolean DEBUG_IGNORE_LOCAL_MOB_CAP- 另请参阅:
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DEBUG_DISABLE_LIQUID_SPREADING
public static final boolean DEBUG_DISABLE_LIQUID_SPREADING- 另请参阅:
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DEBUG_AQUIFERS
public static final boolean DEBUG_AQUIFERS- 另请参阅:
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DEBUG_JFR_PROFILING_ENABLE_LEVEL_LOADING
public static final boolean DEBUG_JFR_PROFILING_ENABLE_LEVEL_LOADING- 另请参阅:
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debugGenerateSquareTerrainWithoutNoise
public static boolean debugGenerateSquareTerrainWithoutNoise -
debugGenerateStripedTerrainWithoutNoise
public static boolean debugGenerateStripedTerrainWithoutNoise -
DEBUG_ONLY_GENERATE_HALF_THE_WORLD
public static final boolean DEBUG_ONLY_GENERATE_HALF_THE_WORLD- 另请参阅:
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DEBUG_DISABLE_FLUID_GENERATION
public static final boolean DEBUG_DISABLE_FLUID_GENERATION- 另请参阅:
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DEBUG_DISABLE_AQUIFERS
public static final boolean DEBUG_DISABLE_AQUIFERS- 另请参阅:
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DEBUG_DISABLE_SURFACE
public static final boolean DEBUG_DISABLE_SURFACE- 另请参阅:
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DEBUG_DISABLE_CARVERS
public static final boolean DEBUG_DISABLE_CARVERS- 另请参阅:
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DEBUG_DISABLE_STRUCTURES
public static final boolean DEBUG_DISABLE_STRUCTURES- 另请参阅:
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DEBUG_DISABLE_FEATURES
public static final boolean DEBUG_DISABLE_FEATURES- 另请参阅:
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DEBUG_DISABLE_ORE_VEINS
public static final boolean DEBUG_DISABLE_ORE_VEINS- 另请参阅:
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DEBUG_DISABLE_BLENDING
public static final boolean DEBUG_DISABLE_BLENDING- 另请参阅:
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DEBUG_DISABLE_BELOW_ZERO_RETROGENERATION
public static final boolean DEBUG_DISABLE_BELOW_ZERO_RETROGENERATION- 另请参阅:
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DEFAULT_MINECRAFT_PORT
public static final int DEFAULT_MINECRAFT_PORT- 另请参阅:
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DEBUG_SUBTITLES
public static final boolean DEBUG_SUBTITLES- 另请参阅:
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FAKE_MS_LATENCY
public static final int FAKE_MS_LATENCY- 另请参阅:
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FAKE_MS_JITTER
public static final int FAKE_MS_JITTER- 另请参阅:
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NETTY_LEAK_DETECTION
public static final io.netty.util.ResourceLeakDetector.Level NETTY_LEAK_DETECTION -
COMMAND_STACK_TRACES
public static final boolean COMMAND_STACK_TRACES- 另请参阅:
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DEBUG_WORLD_RECREATE
public static final boolean DEBUG_WORLD_RECREATE- 另请参阅:
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DEBUG_SHOW_SERVER_DEBUG_VALUES
public static final boolean DEBUG_SHOW_SERVER_DEBUG_VALUES- 另请参阅:
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DEBUG_FEATURE_COUNT
public static final boolean DEBUG_FEATURE_COUNT- 另请参阅:
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DEBUG_RESOURCE_GENERATION_OVERRIDE
public static final boolean DEBUG_RESOURCE_GENERATION_OVERRIDE- 另请参阅:
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DEBUG_FORCE_TELEMETRY
public static final boolean DEBUG_FORCE_TELEMETRY- 另请参阅:
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DEBUG_DONT_SEND_TELEMETRY_TO_BACKEND
public static final boolean DEBUG_DONT_SEND_TELEMETRY_TO_BACKEND- 另请参阅:
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MAXIMUM_TICK_TIME_NANOS
public static final long MAXIMUM_TICK_TIME_NANOS -
MAXIMUM_BLOCK_EXPLOSION_RESISTANCE
public static final float MAXIMUM_BLOCK_EXPLOSION_RESISTANCE- 另请参阅:
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USE_WORKFLOWS_HOOKS
public static final boolean USE_WORKFLOWS_HOOKS- 另请参阅:
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USE_DEVONLY
public static final boolean USE_DEVONLY- 另请参阅:
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CHECK_DATA_FIXER_SCHEMA
public static boolean CHECK_DATA_FIXER_SCHEMA -
IS_RUNNING_IN_IDE
public static boolean IS_RUNNING_IN_IDE -
WORLD_RESOLUTION
public static final int WORLD_RESOLUTION- 另请参阅:
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MAX_CHAT_LENGTH
public static final int MAX_CHAT_LENGTH- 另请参阅:
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MAX_USER_INPUT_COMMAND_LENGTH
public static final int MAX_USER_INPUT_COMMAND_LENGTH- 另请参阅:
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MAX_FUNCTION_COMMAND_LENGTH
public static final int MAX_FUNCTION_COMMAND_LENGTH- 另请参阅:
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MAX_PLAYER_NAME_LENGTH
public static final int MAX_PLAYER_NAME_LENGTH- 另请参阅:
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MAX_CHAINED_NEIGHBOR_UPDATES
public static final int MAX_CHAINED_NEIGHBOR_UPDATES- 另请参阅:
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MAX_RENDER_DISTANCE
public static final int MAX_RENDER_DISTANCE- 另请参阅:
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ILLEGAL_FILE_CHARACTERS
public static final char[] ILLEGAL_FILE_CHARACTERS -
TICKS_PER_SECOND
public static final int TICKS_PER_SECOND- 另请参阅:
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MILLIS_PER_TICK
public static final int MILLIS_PER_TICK- 另请参阅:
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TICKS_PER_MINUTE
public static final int TICKS_PER_MINUTE- 另请参阅:
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TICKS_PER_GAME_DAY
public static final int TICKS_PER_GAME_DAY- 另请参阅:
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AVERAGE_GAME_TICKS_PER_RANDOM_TICK_PER_BLOCK
public static final float AVERAGE_GAME_TICKS_PER_RANDOM_TICK_PER_BLOCK- 另请参阅:
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AVERAGE_RANDOM_TICKS_PER_BLOCK_PER_MINUTE
public static final float AVERAGE_RANDOM_TICKS_PER_BLOCK_PER_MINUTE- 另请参阅:
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AVERAGE_RANDOM_TICKS_PER_BLOCK_PER_GAME_DAY
public static final float AVERAGE_RANDOM_TICKS_PER_BLOCK_PER_GAME_DAY- 另请参阅:
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WORLD_ICON_SIZE
public static final int WORLD_ICON_SIZE- 另请参阅:
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CURRENT_VERSION
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构造器详细资料
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SharedConstants
public SharedConstants()
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方法详细资料
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setVersion
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tryDetectVersion
public static void tryDetectVersion() -
getCurrentVersion
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getProtocolVersion
public static int getProtocolVersion() -
debugVoidTerrain
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