类 RealmsMainScreen.AvailableSnapshotEntry
java.lang.Object
net.minecraft.client.gui.components.AbstractSelectionList.Entry<RealmsMainScreen.Entry>
net.minecraft.client.gui.components.ObjectSelectionList.Entry<RealmsMainScreen.Entry>
com.mojang.realmsclient.RealmsMainScreen.Entry
com.mojang.realmsclient.RealmsMainScreen.AvailableSnapshotEntry
- 所有已实现的接口:
GuiEventListener
,TabOrderedElement
,NarrationSupplier
- 封闭类:
RealmsMainScreen
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字段概要
字段修饰符和类型字段说明private final RealmsServer
private static final Component
private static final int
private final WidgetTooltipHolder
从类继承的字段 com.mojang.realmsclient.RealmsMainScreen.Entry
PADDING_X, PADDING_Y, STATUS_LIGHT_WIDTH
从类继承的字段 net.minecraft.client.gui.components.AbstractSelectionList.Entry
list
从接口继承的字段 net.minecraft.client.gui.components.events.GuiEventListener
DOUBLE_CLICK_THRESHOLD_MS
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private void
boolean
keyPressed
(int p_309531_, int p_310526_, int p_312670_) boolean
mouseClicked
(double p_310312_, double p_309519_, int p_313156_) void
render
(GuiGraphics p_310547_, int p_310078_, int p_309934_, int p_311127_, int p_310500_, int p_311639_, int p_311442_, int p_309408_, boolean p_312327_, float p_309422_) 从类继承的方法 com.mojang.realmsclient.RealmsMainScreen.Entry
firstLineY, gameModeTextX, lineHeight, renderClampedString, renderGameMode, renderStatusLights, renderThirdLine, secondLineY, textX, thirdLineY, versionTextX
从类继承的方法 net.minecraft.client.gui.components.ObjectSelectionList.Entry
updateNarration
从类继承的方法 net.minecraft.client.gui.components.AbstractSelectionList.Entry
isFocused, isMouseOver, renderBack, setFocused
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 net.minecraft.client.gui.components.events.GuiEventListener
charTyped, getBorderForArrowNavigation, getCurrentFocusPath, getRectangle, keyReleased, mouseDragged, mouseMoved, mouseReleased, mouseScrolled, nextFocusPath
从接口继承的方法 net.minecraft.client.gui.components.TabOrderedElement
getTabOrderGroup
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字段详细资料
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START_SNAPSHOT_REALM
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TEXT_PADDING
private static final int TEXT_PADDING- 另请参阅:
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tooltip
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parent
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构造器详细资料
-
AvailableSnapshotEntry
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方法详细资料
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render
public void render(GuiGraphics p_310547_, int p_310078_, int p_309934_, int p_311127_, int p_310500_, int p_311639_, int p_311442_, int p_309408_, boolean p_312327_, float p_309422_) -
mouseClicked
public boolean mouseClicked(double p_310312_, double p_309519_, int p_313156_) - 指定者:
mouseClicked
在接口中GuiEventListener
- 覆盖:
mouseClicked
在类中ObjectSelectionList.Entry<RealmsMainScreen.Entry>
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keyPressed
public boolean keyPressed(int p_309531_, int p_310526_, int p_312670_) -
addSnapshotRealm
private void addSnapshotRealm() -
getNarration
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