类 GlConst
java.lang.Object
com.mojang.blaze3d.platform.GlConst
-
字段概要
字段修饰符和类型字段说明static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
-
构造器概要
构造器 -
方法概要
-
字段详细资料
-
GL_READ_FRAMEBUFFER
public static final int GL_READ_FRAMEBUFFER- 另请参阅:
-
GL_DRAW_FRAMEBUFFER
public static final int GL_DRAW_FRAMEBUFFER- 另请参阅:
-
GL_TRUE
public static final int GL_TRUE- 另请参阅:
-
GL_FALSE
public static final int GL_FALSE- 另请参阅:
-
GL_NONE
public static final int GL_NONE- 另请参阅:
-
GL_LINES
public static final int GL_LINES- 另请参阅:
-
GL_LINE_STRIP
public static final int GL_LINE_STRIP- 另请参阅:
-
GL_TRIANGLE_STRIP
public static final int GL_TRIANGLE_STRIP- 另请参阅:
-
GL_TRIANGLE_FAN
public static final int GL_TRIANGLE_FAN- 另请参阅:
-
GL_TRIANGLES
public static final int GL_TRIANGLES- 另请参阅:
-
GL_WRITE_ONLY
public static final int GL_WRITE_ONLY- 另请参阅:
-
GL_READ_ONLY
public static final int GL_READ_ONLY- 另请参阅:
-
GL_MAP_READ_BIT
public static final int GL_MAP_READ_BIT- 另请参阅:
-
GL_EQUAL
public static final int GL_EQUAL- 另请参阅:
-
GL_LEQUAL
public static final int GL_LEQUAL- 另请参阅:
-
GL_GREATER
public static final int GL_GREATER- 另请参阅:
-
GL_GEQUAL
public static final int GL_GEQUAL- 另请参阅:
-
GL_ALWAYS
public static final int GL_ALWAYS- 另请参阅:
-
GL_TEXTURE_MAG_FILTER
public static final int GL_TEXTURE_MAG_FILTER- 另请参阅:
-
GL_TEXTURE_MIN_FILTER
public static final int GL_TEXTURE_MIN_FILTER- 另请参阅:
-
GL_TEXTURE_WRAP_S
public static final int GL_TEXTURE_WRAP_S- 另请参阅:
-
GL_TEXTURE_WRAP_T
public static final int GL_TEXTURE_WRAP_T- 另请参阅:
-
GL_NEAREST
public static final int GL_NEAREST- 另请参阅:
-
GL_LINEAR
public static final int GL_LINEAR- 另请参阅:
-
GL_NEAREST_MIPMAP_LINEAR
public static final int GL_NEAREST_MIPMAP_LINEAR- 另请参阅:
-
GL_LINEAR_MIPMAP_LINEAR
public static final int GL_LINEAR_MIPMAP_LINEAR- 另请参阅:
-
GL_CLAMP_TO_EDGE
public static final int GL_CLAMP_TO_EDGE- 另请参阅:
-
GL_REPEAT
public static final int GL_REPEAT- 另请参阅:
-
GL_FRONT
public static final int GL_FRONT- 另请参阅:
-
GL_FRONT_AND_BACK
public static final int GL_FRONT_AND_BACK- 另请参阅:
-
GL_LINE
public static final int GL_LINE- 另请参阅:
-
GL_FILL
public static final int GL_FILL- 另请参阅:
-
GL_BYTE
public static final int GL_BYTE- 另请参阅:
-
GL_UNSIGNED_BYTE
public static final int GL_UNSIGNED_BYTE- 另请参阅:
-
GL_SHORT
public static final int GL_SHORT- 另请参阅:
-
GL_UNSIGNED_SHORT
public static final int GL_UNSIGNED_SHORT- 另请参阅:
-
GL_INT
public static final int GL_INT- 另请参阅:
-
GL_UNSIGNED_INT
public static final int GL_UNSIGNED_INT- 另请参阅:
-
GL_FLOAT
public static final int GL_FLOAT- 另请参阅:
-
GL_ZERO
public static final int GL_ZERO- 另请参阅:
-
GL_ONE
public static final int GL_ONE- 另请参阅:
-
GL_SRC_COLOR
public static final int GL_SRC_COLOR- 另请参阅:
-
GL_ONE_MINUS_SRC_COLOR
public static final int GL_ONE_MINUS_SRC_COLOR- 另请参阅:
-
GL_SRC_ALPHA
public static final int GL_SRC_ALPHA- 另请参阅:
-
GL_ONE_MINUS_SRC_ALPHA
public static final int GL_ONE_MINUS_SRC_ALPHA- 另请参阅:
-
GL_DST_ALPHA
public static final int GL_DST_ALPHA- 另请参阅:
-
GL_ONE_MINUS_DST_ALPHA
public static final int GL_ONE_MINUS_DST_ALPHA- 另请参阅:
-
GL_DST_COLOR
public static final int GL_DST_COLOR- 另请参阅:
-
GL_ONE_MINUS_DST_COLOR
public static final int GL_ONE_MINUS_DST_COLOR- 另请参阅:
-
GL_REPLACE
public static final int GL_REPLACE- 另请参阅:
-
GL_DEPTH_BUFFER_BIT
public static final int GL_DEPTH_BUFFER_BIT- 另请参阅:
-
GL_COLOR_BUFFER_BIT
public static final int GL_COLOR_BUFFER_BIT- 另请参阅:
-
GL_RGBA8
public static final int GL_RGBA8- 另请参阅:
-
GL_PROXY_TEXTURE_2D
public static final int GL_PROXY_TEXTURE_2D- 另请参阅:
-
GL_RGBA
public static final int GL_RGBA- 另请参阅:
-
GL_TEXTURE_WIDTH
public static final int GL_TEXTURE_WIDTH- 另请参阅:
-
GL_BGR
public static final int GL_BGR- 另请参阅:
-
GL_FUNC_ADD
public static final int GL_FUNC_ADD- 另请参阅:
-
GL_MIN
public static final int GL_MIN- 另请参阅:
-
GL_MAX
public static final int GL_MAX- 另请参阅:
-
GL_FUNC_SUBTRACT
public static final int GL_FUNC_SUBTRACT- 另请参阅:
-
GL_FUNC_REVERSE_SUBTRACT
public static final int GL_FUNC_REVERSE_SUBTRACT- 另请参阅:
-
GL_DEPTH_COMPONENT24
public static final int GL_DEPTH_COMPONENT24- 另请参阅:
-
GL_STATIC_DRAW
public static final int GL_STATIC_DRAW- 另请参阅:
-
GL_DYNAMIC_DRAW
public static final int GL_DYNAMIC_DRAW- 另请参阅:
-
GL_STREAM_DRAW
public static final int GL_STREAM_DRAW- 另请参阅:
-
GL_STATIC_READ
public static final int GL_STATIC_READ- 另请参阅:
-
GL_DYNAMIC_READ
public static final int GL_DYNAMIC_READ- 另请参阅:
-
GL_STREAM_READ
public static final int GL_STREAM_READ- 另请参阅:
-
GL_STATIC_COPY
public static final int GL_STATIC_COPY- 另请参阅:
-
GL_DYNAMIC_COPY
public static final int GL_DYNAMIC_COPY- 另请参阅:
-
GL_STREAM_COPY
public static final int GL_STREAM_COPY- 另请参阅:
-
GL_SYNC_GPU_COMMANDS_COMPLETE
public static final int GL_SYNC_GPU_COMMANDS_COMPLETE- 另请参阅:
-
GL_TIMEOUT_EXPIRED
public static final int GL_TIMEOUT_EXPIRED- 另请参阅:
-
GL_WAIT_FAILED
public static final int GL_WAIT_FAILED- 另请参阅:
-
GL_UNPACK_SWAP_BYTES
public static final int GL_UNPACK_SWAP_BYTES- 另请参阅:
-
GL_UNPACK_LSB_FIRST
public static final int GL_UNPACK_LSB_FIRST- 另请参阅:
-
GL_UNPACK_ROW_LENGTH
public static final int GL_UNPACK_ROW_LENGTH- 另请参阅:
-
GL_UNPACK_SKIP_ROWS
public static final int GL_UNPACK_SKIP_ROWS- 另请参阅:
-
GL_UNPACK_SKIP_PIXELS
public static final int GL_UNPACK_SKIP_PIXELS- 另请参阅:
-
GL_UNPACK_ALIGNMENT
public static final int GL_UNPACK_ALIGNMENT- 另请参阅:
-
GL_PACK_ALIGNMENT
public static final int GL_PACK_ALIGNMENT- 另请参阅:
-
GL_MAX_TEXTURE_SIZE
public static final int GL_MAX_TEXTURE_SIZE- 另请参阅:
-
GL_TEXTURE_2D
public static final int GL_TEXTURE_2D- 另请参阅:
-
GL_DEPTH_COMPONENT
public static final int GL_DEPTH_COMPONENT- 另请参阅:
-
GL_DEPTH_COMPONENT32
public static final int GL_DEPTH_COMPONENT32- 另请参阅:
-
GL_FRAMEBUFFER
public static final int GL_FRAMEBUFFER- 另请参阅:
-
GL_RENDERBUFFER
public static final int GL_RENDERBUFFER- 另请参阅:
-
GL_COLOR_ATTACHMENT0
public static final int GL_COLOR_ATTACHMENT0- 另请参阅:
-
GL_DEPTH_ATTACHMENT
public static final int GL_DEPTH_ATTACHMENT- 另请参阅:
-
GL_FRAMEBUFFER_COMPLETE
public static final int GL_FRAMEBUFFER_COMPLETE- 另请参阅:
-
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT- 另请参阅:
-
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT- 另请参阅:
-
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
public static final int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER- 另请参阅:
-
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
public static final int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER- 另请参阅:
-
GL_FRAMEBUFFER_UNSUPPORTED
public static final int GL_FRAMEBUFFER_UNSUPPORTED- 另请参阅:
-
GL_LINK_STATUS
public static final int GL_LINK_STATUS- 另请参阅:
-
GL_COMPILE_STATUS
public static final int GL_COMPILE_STATUS- 另请参阅:
-
GL_VERTEX_SHADER
public static final int GL_VERTEX_SHADER- 另请参阅:
-
GL_FRAGMENT_SHADER
public static final int GL_FRAGMENT_SHADER- 另请参阅:
-
GL_TEXTURE0
public static final int GL_TEXTURE0- 另请参阅:
-
GL_TEXTURE1
public static final int GL_TEXTURE1- 另请参阅:
-
GL_TEXTURE2
public static final int GL_TEXTURE2- 另请参阅:
-
GL_DEPTH_TEXTURE_MODE
public static final int GL_DEPTH_TEXTURE_MODE- 另请参阅:
-
GL_TEXTURE_COMPARE_MODE
public static final int GL_TEXTURE_COMPARE_MODE- 另请参阅:
-
GL_ARRAY_BUFFER
public static final int GL_ARRAY_BUFFER- 另请参阅:
-
GL_ELEMENT_ARRAY_BUFFER
public static final int GL_ELEMENT_ARRAY_BUFFER- 另请参阅:
-
GL_PIXEL_PACK_BUFFER
public static final int GL_PIXEL_PACK_BUFFER- 另请参阅:
-
GL_COPY_READ_BUFFER
public static final int GL_COPY_READ_BUFFER- 另请参阅:
-
GL_COPY_WRITE_BUFFER
public static final int GL_COPY_WRITE_BUFFER- 另请参阅:
-
GL_PIXEL_UNPACK_BUFFER
public static final int GL_PIXEL_UNPACK_BUFFER- 另请参阅:
-
GL_UNIFORM_BUFFER
public static final int GL_UNIFORM_BUFFER- 另请参阅:
-
GL_ALPHA_BIAS
public static final int GL_ALPHA_BIAS- 另请参阅:
-
GL_RGB
public static final int GL_RGB- 另请参阅:
-
GL_RG
public static final int GL_RG- 另请参阅:
-
GL_RED
public static final int GL_RED- 另请参阅:
-
GL_OUT_OF_MEMORY
public static final int GL_OUT_OF_MEMORY- 另请参阅:
-
-
构造器详细资料
-
GlConst
public GlConst()
-