类 MainTarget
java.lang.Object
com.mojang.blaze3d.pipeline.RenderTarget
com.mojang.blaze3d.pipeline.MainTarget
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嵌套类概要
嵌套类修饰符和类型类说明(专用程序包) static enum
(专用程序包) static class
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字段概要
字段从类继承的字段 com.mojang.blaze3d.pipeline.RenderTarget
colorTextureId, depthBufferId, filterMode, frameBufferId, height, useDepth, viewHeight, viewWidth, width
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明private MainTarget.Dimension
allocateAttachments
(int p_166147_, int p_166148_) private boolean
allocateColorAttachment
(MainTarget.Dimension p_166140_) private boolean
allocateDepthAttachment
(MainTarget.Dimension p_166145_) private void
createFrameBuffer
(int p_166142_, int p_166143_) 从类继承的方法 com.mojang.blaze3d.pipeline.RenderTarget
bindRead, bindWrite, blitAndBlendToScreen, blitToScreen, checkStatus, clear, copyDepthFrom, createBuffers, destroyBuffers, enableStencil, getColorTextureId, getDepthTextureId, isStencilEnabled, resize, setClearColor, setFilterMode, unbindRead, unbindWrite
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字段详细资料
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DEFAULT_WIDTH
public static final int DEFAULT_WIDTH- 另请参阅:
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DEFAULT_HEIGHT
public static final int DEFAULT_HEIGHT- 另请参阅:
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DEFAULT_DIMENSIONS
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构造器详细资料
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MainTarget
public MainTarget(int p_166137_, int p_166138_)
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方法详细资料
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createFrameBuffer
private void createFrameBuffer(int p_166142_, int p_166143_) -
allocateAttachments
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allocateColorAttachment
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allocateDepthAttachment
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